32 auto dx = pixel_x - center_x;
33 auto dy = pixel_y - center_y;
37 auto distance_squared = dx * dx + dy * dy;
39 if (distance_squared < min_supersampled_radius_squared) {
42 else if (distance_squared <= max_supersampled_radius_squared) {
47 auto supersampled_distance_squared = dx2 * dx2 + dy2 * dy2;