{-# LANGUAGE FlexibleInstances, UndecidableInstances #-}
module Control.Monad.Par.RNG
(
ParRand(..), runParRand, ParRandStd
) where
import System.Random
import Control.Exception
import Control.Monad.Par.Class
import Control.Monad.Par.State
import Control.Monad.Trans
import Control.Monad.Trans.State.Strict as S
class ParRand p where
rand :: Random a => p a
randInt :: p Int
randInt = p Int
forall a. Random a => p a
forall (p :: * -> *) a. (ParRand p, Random a) => p a
rand
instance RandomGen g => SplittableState g where
splitState :: g -> (g, g)
splitState = g -> (g, g)
forall g. RandomGen g => g -> (g, g)
split
instance (ParFuture fut p, RandomGen g) => ParRand (StateT g p) where
rand :: forall a. Random a => StateT g p a
rand = do
g <- StateT g p g
forall (m :: * -> *) s. Monad m => StateT s m s
S.get
let (x,g') = random g
S.put g'
return x
randInt :: StateT g p Int
randInt = do
g <- StateT g p g
forall (m :: * -> *) s. Monad m => StateT s m s
S.get
let (x,g') = next g
S.put g'
return x
runParRand :: ParFuture fut p => (p a -> a) -> StateT StdGen p a -> IO a
runParRand :: forall (fut :: * -> *) (p :: * -> *) a.
ParFuture fut p =>
(p a -> a) -> StateT StdGen p a -> IO a
runParRand p a -> a
runPar StateT StdGen p a
m =
do g <- IO StdGen
forall (m :: * -> *). MonadIO m => m StdGen
newStdGen
evaluate (runPar (evalStateT m g))
type ParRandStd par a = StateT StdGen par a