Point Cloud Library (PCL)
1.15.1
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common
include
pcl
cuda
point_types.h
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/*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2010, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* $Id$
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*
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*/
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#pragma once
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#include <pcl/cuda/common/point_type_rgb.h>
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#include <cuda.h>
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namespace
pcl
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{
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namespace
cuda
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{
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/** \brief Default point xyz-rgb structure. */
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struct
/*__align__(16)*/
PointXYZRGB
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{
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inline
__host__ __device__
PointXYZRGB
() {}
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inline
__host__ __device__
PointXYZRGB
(
float
_x,
float
_y,
float
_z,
int
_rgb) :
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x
(_x),
y
(_y),
z
(_z),
rgb
(_rgb) {}
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// Declare a union for XYZ
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union
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{
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float3
xyz
;
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struct
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{
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float
x
;
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float
y
;
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float
z
;
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};
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};
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RGB
rgb
;
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inline
__host__ __device__
bool
operator ==
(
const
PointXYZRGB
&rhs)
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{
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return
(
x
== rhs.
x
&&
y
== rhs.
y
&&
z
== rhs.
z
&&
rgb
== rhs.
rgb
);
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}
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// this allows direct assignment of a PointXYZRGB to float3...
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inline
__host__ __device__
operator
float3 ()
const
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{
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return
xyz
;
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}
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const
inline
__host__ __device__
PointXYZRGB
operator -
(
const
PointXYZRGB
&rhs)
const
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{
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PointXYZRGB
res = *
this
;
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res -= rhs;
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return
(res);
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// xyz = -rhs.xyz;
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// rgb = -rhs.rgb;
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// return (*this -= rhs);
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}
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inline
__host__ __device__
PointXYZRGB
&
operator +=
(
const
PointXYZRGB
&rhs)
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{
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xyz
+= rhs.
xyz
;
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rgb
+= rhs.
rgb
;
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return
(*
this
);
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}
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inline
__host__ __device__
PointXYZRGB
&
operator -=
(
const
PointXYZRGB
&rhs)
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{
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xyz
-= rhs.
xyz
;
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rgb
-= rhs.
rgb
;
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return
(*
this
);
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}
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inline
__host__ __device__
PointXYZRGB
&
operator *=
(
const
PointXYZRGB
&rhs)
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{
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xyz
*= rhs.
xyz
;
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rgb
*= rhs.
rgb
;
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return
(*
this
);
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}
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inline
__host__ __device__
PointXYZRGB
&
operator /=
(
const
PointXYZRGB
&rhs)
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{
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xyz
/= rhs.
xyz
;
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rgb
/= rhs.
rgb
;
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return
(*
this
);
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}
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};
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/** \brief Default point xyz-rgb structure. */
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struct
__align__(16)
PointXYZRGBNormal
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{
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inline
__host__ __device__
PointXYZRGBNormal
() {}
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inline
__host__ __device__ PointXYZRGBNormal (
float
_x,
float
_y,
float
_z,
int
_rgb) :
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x(_x), y(_y), z(_z), rgb(_rgb) {}
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// Declare a union for XYZ
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union
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{
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float3 xyz;
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struct
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{
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float
x;
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float
y;
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float
z;
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};
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};
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RGB rgb;
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union
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{
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float4 normal;
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struct
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{
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float
normal_x;
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float
normal_y;
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float
normal_z;
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float
curvature;
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};
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};
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inline
__host__ __device__
bool
operator ==
(
const
PointXYZRGBNormal &rhs)
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{
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return
(x == rhs.x && y == rhs.y && z == rhs.z && rgb == rhs.rgb && normal_x == rhs.normal_x && normal_y == rhs.normal_y && normal_z == rhs.normal_z);
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}
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// this allows direct assignment of a PointXYZRGBNormal to float3...
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inline
__host__ __device__
operator
float3 ()
const
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{
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return
xyz;
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}
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const
inline
__host__ __device__ PointXYZRGBNormal operator - (
const
PointXYZRGBNormal &rhs)
const
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{
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PointXYZRGBNormal res = *
this
;
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res -= rhs;
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return
(res);
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// xyz = -rhs.xyz;
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// rgb = -rhs.rgb;
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// return (*this -= rhs);
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}
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inline
__host__ __device__ PointXYZRGBNormal& operator += (
const
PointXYZRGBNormal &rhs)
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{
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xyz += rhs.xyz;
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rgb += rhs.rgb;
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normal += rhs.normal;
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return
(*
this
);
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}
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inline
__host__ __device__ PointXYZRGBNormal& operator -= (
const
PointXYZRGBNormal &rhs)
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{
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xyz -= rhs.xyz;
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rgb -= rhs.rgb;
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normal -= rhs.normal;
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return
(*
this
);
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}
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inline
__host__ __device__ PointXYZRGBNormal& operator *= (
const
PointXYZRGBNormal &rhs)
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{
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xyz *= rhs.xyz;
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rgb *= rhs.rgb;
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normal *= rhs.normal;
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return
(*
this
);
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}
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inline
__host__ __device__ PointXYZRGBNormal& operator /= (
const
PointXYZRGBNormal &rhs)
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{
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xyz /= rhs.xyz;
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rgb /= rhs.rgb;
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normal /= rhs.normal;
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return
(*
this
);
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}
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};
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}
// namespace
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}
// namespace
pcl::cuda
Definition
eigen.h:100
pcl
Definition
convolution.h:46
pcl::operator==
bool operator==(const PCLHeader &lhs, const PCLHeader &rhs)
Definition
PCLHeader.h:37
pcl::PointXYZRGBNormal
A point structure representing Euclidean xyz coordinates, and the RGB color, together with normal coo...
Definition
point_types.hpp:913
pcl::cuda::PointXYZRGB::y
float y
Definition
point_types.h:61
pcl::cuda::PointXYZRGB::operator==
__host__ __device__ bool operator==(const PointXYZRGB &rhs)
Definition
point_types.h:67
pcl::cuda::PointXYZRGB::operator-=
__host__ __device__ PointXYZRGB & operator-=(const PointXYZRGB &rhs)
Definition
point_types.h:95
pcl::cuda::PointXYZRGB::xyz
float3 xyz
Definition
point_types.h:57
pcl::cuda::PointXYZRGB::PointXYZRGB
__host__ __device__ PointXYZRGB()
Definition
point_types.h:50
pcl::cuda::PointXYZRGB::operator-
const __host__ __device__ PointXYZRGB operator-(const PointXYZRGB &rhs) const
Definition
point_types.h:78
pcl::cuda::PointXYZRGB::rgb
RGB rgb
Definition
point_types.h:65
pcl::cuda::PointXYZRGB::z
float z
Definition
point_types.h:62
pcl::cuda::PointXYZRGB::x
float x
Definition
point_types.h:60
pcl::cuda::PointXYZRGB::operator/=
__host__ __device__ PointXYZRGB & operator/=(const PointXYZRGB &rhs)
Definition
point_types.h:109
pcl::cuda::PointXYZRGB::operator*=
__host__ __device__ PointXYZRGB & operator*=(const PointXYZRGB &rhs)
Definition
point_types.h:102
pcl::cuda::PointXYZRGB::PointXYZRGB
__host__ __device__ PointXYZRGB(float _x, float _y, float _z, int _rgb)
Definition
point_types.h:51
pcl::cuda::PointXYZRGB::operator+=
__host__ __device__ PointXYZRGB & operator+=(const PointXYZRGB &rhs)
Definition
point_types.h:88
pcl::cuda::RGB
Default RGB structure, defined as a union over 4 chars.
Definition
point_type_rgb.h:52