Point Cloud Library (PCL)
1.15.1
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pcl
io
auto_io.h
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/*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2009, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of the copyright holder(s) nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* $Id$
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*
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*/
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#pragma once
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#include <
pcl/pcl_macros.h
>
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#include <pcl/point_cloud.h>
// for PointCloud
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#include <pcl/PolygonMesh.h>
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#include <pcl/TextureMesh.h>
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namespace
pcl
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{
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namespace
io
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{
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/** \brief Load a file into a PointCloud2 according to extension.
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* \param[in] file_name the name of the file to load
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* \param[out] blob the resultant pcl::PointCloud2 blob
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* \ingroup io
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*/
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PCL_EXPORTS
int
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load
(
const
std::string& file_name,
pcl::PCLPointCloud2
& blob);
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/** \brief Load a file into a template PointCloud type according to extension.
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* \param[in] file_name the name of the file to load
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* \param[out] cloud the resultant templated point cloud
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* \ingroup io
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*/
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template
<
typename
Po
int
T>
int
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load
(
const
std::string& file_name,
pcl::PointCloud<PointT>
& cloud);
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/** \brief Load a file into a PolygonMesh according to extension.
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* \param[in] file_name the name of the file to load
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* \param[out] mesh the resultant pcl::PolygonMesh
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* \ingroup io
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*/
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PCL_EXPORTS
int
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load
(
const
std::string& file_name,
pcl::PolygonMesh
& mesh);
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/** \brief Load a file into a TextureMesh according to extension.
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* \param[in] file_name the name of the file to load
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* \param[out] mesh the resultant pcl::TextureMesh
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* \ingroup io
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*/
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PCL_EXPORTS
int
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load
(
const
std::string& file_name,
pcl::TextureMesh
& mesh);
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/** \brief Save point cloud data to a binary file when available else to ASCII.
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* \param[in] file_name the output file name
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* \param[in] blob the point cloud data message
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* \param[in] precision float precision when saving to ASCII files
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* \ingroup io
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*/
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PCL_EXPORTS
int
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save
(
const
std::string& file_name,
const
pcl::PCLPointCloud2
& blob,
unsigned
precision = 5);
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/** \brief Save point cloud to a binary file when available else to ASCII.
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* \param[in] file_name the output file name
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* \param[in] cloud the point cloud
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* \ingroup io
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*/
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template
<
typename
Po
int
T>
int
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save
(
const
std::string& file_name,
const
pcl::PointCloud<PointT>
& cloud);
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/** \brief Saves a TextureMesh to a binary file when available else to ASCII.
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* \param[in] file_name the name of the file to write to disk
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* \param[in] tex_mesh the texture mesh to save
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* \param[in] precision float precision when saving to ASCII files
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* \ingroup io
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*/
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PCL_EXPORTS
int
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save
(
const
std::string &file_name,
const
pcl::TextureMesh
&tex_mesh,
unsigned
precision = 5);
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/** \brief Saves a PolygonMesh to a binary file when available else to ASCII.
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* \param[in] file_name the name of the file to write to disk
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* \param[in] mesh the polygonal mesh to save
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* \param[in] precision float precision when saving to ASCII files
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* \ingroup io
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*/
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PCL_EXPORTS
int
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save
(
const
std::string &file_name,
const
pcl::PolygonMesh
&mesh,
unsigned
precision = 5);
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}
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}
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#include <pcl/io/impl/auto_io.hpp>
pcl::PointCloud
PointCloud represents the base class in PCL for storing collections of 3D points.
Definition
point_cloud.h:174
pcl::io::load
PCL_EXPORTS int load(const std::string &file_name, pcl::PCLPointCloud2 &blob)
Load a file into a PointCloud2 according to extension.
pcl::io::save
PCL_EXPORTS int save(const std::string &file_name, const pcl::PCLPointCloud2 &blob, unsigned precision=5)
Save point cloud data to a binary file when available else to ASCII.
pcl::io
Definition
io.h:517
pcl
Definition
convolution.h:46
pcl_macros.h
Defines all the PCL and non-PCL macros used.
PCL_EXPORTS
#define PCL_EXPORTS
Definition
pcl_macros.h:324
pcl::PCLPointCloud2
Definition
PCLPointCloud2.h:17
pcl::PolygonMesh
Definition
PolygonMesh.h:15
pcl::TextureMesh
Definition
TextureMesh.h:89